DMZ Tactical Download

Economy (What to Loot)

What to pick up, what to keep and how to turn a raid into DMZ Cash.

  • ExfilCash and loot count only when you extract.
  • BankCash over your Bank limit is lost. Upgrade the Bank first.
  • KeepDo not sell valuables that FOB upgrades need.
  • SecurePut the item you cannot lose in the Secure Slot.

Always take

Counted from every 3D Printer recipe, FOB upgrade and DMZ Order.

Printer materials

Ingredients in demand

Rare finds worth the space

Keep, do not sell

These valuables sell well, but FOB upgrades need them later.

First FOB upgrades

  1. 1
    Bank Upgrade I

    Raises your Bank limit to 250,000 DMZ Cash. Cash over the Bank limit disappears, so this pays for itself first.

    • 20,000DMZ Cash
  2. 2
    Stash Item Upgrade I

    Adds 18 item slots to your Stash. The cheapest fix for a full Stash.

    • 10,000DMZ Cash
    • Rigid Synthetics×10
    • Electronic Sensors×10
  3. 3
    Dog Tag Case Upgrade I

    Adds 20 Dog Tag Case slots. Room for the Dog Tags you bring back from bosses and operators.

    • 10,000DMZ Cash
    • Rigid Synthetics×10
    • Biomaterials×10
  4. 4
    Uncommon Ingredient Printing

    Unlocks Uncommon ingredient crafting at the 3D Printer. No more hunting for the ingredients you keep running short of.

    • 50,000DMZ Cash
    • Biomaterials×20
    • High-Tenacity Fibers×10
    • Comms Module×5
  5. 5
    Bank Upgrade II

    Raises your Bank limit to 500,000 DMZ Cash. Do it before you save up for the bigger upgrades.

    • 50,000DMZ Cash
  6. 6
    Stash Weapon Upgrade I

    Adds 6 weapon slots to your Stash. Room for the guns you extract.

    • 50,000DMZ Cash
    • Reactive Metals×20
    • Stock Rod×10
    • Comms Module×5
  7. 7
    MIA Recovery Discount I

    Reduces MIA Operator recovery costs by 5%. Cheaper recovery when an Operator goes MIA; it adds up over time.

    • Regional Combat Notes×5
    • Control Unit×10
    • Rigid Synthetics×10

If your Stash fills before your Bank, swap the first two.

Fastest DMZ Cash

≈ DMZ Cash
Story missions25,000Each story mission pays out once.
DMZ Orders page20,000For completing all three orders on a page.
Gold Bar · Gold Skull25,000Top sale value, but the late Bank and Stash upgrades need them.
Dynamic Operations≈ 7,000–20,000The steadiest income; paid straight to your Bank.
Lieutenant10,000First kill of each Lieutenant on the Boss Board, plus the Dog Tag.
Commander50,000First kill of Colossus, Deathstalker or the Tank.
Weapon Manual5,000For every manual or recipe you extract.

Payouts are approximate and can change with updates. The game shows the current amount.

Worth a trip

Irradiated Container

Cannot be opened in the field. Take it to the decontamination machine on the ground floor of Reactor 02 and choose Process Radioactive Material. Players report a Weapon Manual in nearly every one and often a Legendary or Ultra weapon. Bank Upgrade XII needs three.

Bring: Gas Mask, Radiation Gear

Show on map

Gold Bar

Sells for about 25,000, but Stash Weapon Upgrade III and the late Bank upgrades need them. Keep a few.

Gold Skull

The same value as a Gold Bar. Stash Item Upgrade IV and Bank XI–XII need them.

Checked 2026-11-07.